AI rulers are less likely to start wars, plots and factions. 2. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. A religion's nature determines its attitude toward warfare and religious conversion. CK2 Title IDs CK2 Trait IDs CK2 Artifact IDs CK2 Culture IDs CK2 Decision IDs CK2 Nickname IDs CK2 Religion IDs CK2 Society IDs. +2 Learning to any Temple holder of the religion. Reformed offensive pagans no longer lose prestige when at peace. If gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession. No female temple holders. Zunists and Mongols may use Ultimogeniture; Bön may use both regular and elective gavelkind when tribal, and may also use primogeniture and ultimogeniture when feudal (or monastic feudal); Romuva/African may use Eldership when tribal; and rulers of the Celtic culture group always have the option for Tanistry. Ok I figured it out. It defines the power of the religion, and impacts the chances of heresies. Powerful Pagan CBs allo… The new reformation system allows players to build their religion for their preferred play-style and to combine incompatible characteristics. While its holy sites are in locations which are easily taken, most of them lack a temple holding which means holy sites only give half of the usual Moral Authority, forcing Tengri rulers to either build temples or take control of all holy sites. Mahoyadapuram, Mecca The Slavic faith is followed, as the name suggests, by the Slavic peoples of Europe. All faiths of Islam (but not all heresies) can have a Caliph, a secular (and thus playable) religious head who can declare Jihads. Take your favorite fandoms with you and never miss a beat. Rurik Rurikid, Petty King of Holmgarðr in 867, is the historical founder of the Russian Empire. Paderborn Heresies: All heresies are eligible for reincarnations if supernatural events are enabled. These doctrines are tied to the reformer's religion. Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. AI rulers will try to convert their provinces. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. Iqta rulers can freely revoke duchies, and use Open succession to effectively designate heirs. AI rulers only try to convert provinces if zealous. :: Crusader Kings II General ... ... . Two mutually exclusive bloodlines can be created by this process. Home territory: Heavy infantry offensive: +20% The resulting empty holding slots further strengthens the horde. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Interaction between religious groups is mostly limited to warfare. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. Nomads have their unique nomadic succession which does not split the realm like gavelkind. Generic Tengri paganism allows for more levies. This allows other pagans (especially Tengri and Germanic pagans) to fairly easily invade other pagans with conquest and subjugation casus belli. If tribal, remember that demesne counties which are still following the old faith will give less tax and levies. Note that the Eastern religions do not have heresies. If you can raid, you should also be able to kidnap and turn men into consorts and then use their claims to inherit/press claims to entire Empires (so why shatter it? Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between Italy, England, Spain, France, and West Africa. The religious head can decide upon death to. Table View Card View. Additionally, a character who is sympathetic towards another religious group has no Infidel penalty towards or from characters following a religion of that group. They then become the "Reformed" version. It has no formal head and no special game mechanics. Many unique mechanics make Pagans strong early on but weaker as time passes. However, stability is very low, and you have little control over your realm. Most pagan faiths permit female temple holders regardless of gender law; exceptions are noted below. Prisoners of different religions can be sacrificed for Piety. Since 2.4.1, when a temple that is designated a holy site is destroyed, the province becomes the holy site instead, but the value of the province for moral authority is reduced by half.
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